An executive story editor tries to convince his studio to make a special screenplay. 2,489 words. Part Two. Illustration by Thomas Warming.
Mike’s job existed because no one in Hollywood wanted to read a screenplay. It made sense: they were tedious. Even the best ones were a chore to plow through and the worst were excruciating. Mike had wondered about this often since he had started running the story department. Part of it was that scripts weren’t designed for reading. A screenplay was a blueprint for building a movie; popcorn was inappropriate. They weren’t supposed to be fun. But they dismantled narrative in a mercilessly clever way, leaving the pieces – chunks of single-spaced description, columns of dialog, indented transitions – scattered on the page like the ruins of a children’s toy.
The most common solution was to skip the blocks of description and just read the dialogue. But more and more scripts were all action and the only spoken lines in six or seven pages were “Look out!” or “What the – ?” So you really had to at least skim the car chases and the knife fights.
For months every bad script Mike had seen involved someone named Bubba. He had never met anyone named Bubba, which was probably a good thing. But they were everywhere in the world of bad scripts. Whatever Bubba’s occupation, he always wound up declaiming it to the drippy girlfriend who objected to his heroics. “I’m a fireman, damn it,” He would say. Or, “I’m a cop, damn it.” And the girlfriend would invariably say “If you go out that door, I won’t be here when you get back.”