Category Archives: Story Departments

The Story Department
Part Two

by Steven Axelrod

The executive story editor pitches the script to the studio boss – with consequences. 3,103 words. Part One. Illustration by Thomas Warming.


So here Mike was, past thirty and working in a studio story department, parking at the other end of the lot. The A5B3E0F0-C9C6-486D-B9BF-98B356EAA0EBreal question was, how did you progress from here? When the people above made enough flops or embarrassed the studio enough they were fired gently and given their own production deals. Few movies ever came out of those kiss-off vanity office suites (more time was spent on cool logos and interior decoration), but it might be possible to wring some authentic opportunity from such a sinecure. Of course, first you’d have to get promoted within the studio system to fail comprehensively. Well, Mike was good at that. He had credentials: he.was a one-man Bermuda Triangle. Let the ordinary losers try and compete with that!

Getting promoted was another issue. Mike knew the way to do it was to socialize with people he didn’t like. It was a daunting prospect, not least of all because there was no clear way to define your progress. In law school you measured your steps toward the bar exam class by class, and year by year. The path was worn down by many feet. There was nothing comparable in this world. Mike had no idea how many nights of poker he’d have to sit through, how many cigarettes he’d have to smoke, how many parties he’d have to endure, before he was eligible to get the job he wanted to lose.

In fact, he didn’t even know how to begin. He and Emma hardly went out at all. He remembered high school and desperately trying to figure out how to get into the cool group when nothing else had seemed to matter. He’d crashed parties, staged elaborate ones of his own. He even went out for the football team. But nothing worked. A geek was a geek; the social structure was absolute. It had been a grotesque ordeal and he had no desire to initiate some new version of it now.

He put the problem aside until a few hours later, when his old friend Roscoe Henderson called with the first hint of a solution.

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The Story Department
Part One

by Steven Axelrod

An executive story editor tries to convince his studio to make a special screenplay. 2,489 words. Part Two. Illustration by Thomas Warming.


Mike’s job existed because no one in Hollywood wanted to read a screenplay. It made sense: they were A5B3E0F0-C9C6-486D-B9BF-98B356EAA0EBtedious. Even the best ones were a chore to plow through and the worst were excruciating. Mike had wondered about this often since he had started running the story department. Part of it was that scripts weren’t designed for reading. A screenplay was a blueprint for building a movie; popcorn was inappropriate. They weren’t supposed to be fun. But they dismantled narrative in a mercilessly clever way, leaving the pieces – chunks of single-spaced description, columns of dialog, indented transitions – scattered on the page like the ruins of a children’s toy.

The most common solution was to skip the blocks of description and just read the dialogue. But more and more scripts were all action and the only spoken lines in six or seven pages were “Look out!” or “What the – ?” So you really had to at least skim the car chases and the knife fights.

For months every bad script Mike had seen involved someone named Bubba. He had never met anyone named Bubba, which was probably a good thing. But they were everywhere in the world of bad scripts. Whatever Bubba’s occupation, he always wound up declaiming it to the drippy girlfriend who objected to his heroics. “I’m a fireman, damn it,” He would say. Or, “I’m a cop, damn it.” And the girlfriend would invariably say “If you go out that door, I won’t be here when you get back.”

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